Jul 1, 2015

fire as a tool


Take your matches, pile dry wood or garbage and start a fire!
There a couple of balancing issues with fire. It too easy to make an arson instead of small fire and occasionally all town. Well, not all town, but burn down couple of houses is not a big issue.
Also, AI doesn't care about fire and luring enemies into fire works well. Except you don't get experience and their equipment burns.
I have two days to add schematics for fireplaces, like pit or campfire and add fire as crafting tool.
But I'll do my best to finish it today and take another story for tomorrow.

There are two more issues with crafting:
First, game doesn't show you as Player a report about crafting results. Was it successful or not, were is the result and so on. It needs disappearing  pop-up message.
Second, crafting requires you to enter crafting menu, select a schematic, confirm it, select a tile. Doh!
Why so indie? 
Crafting features on tile should be accessible via one click menu. For example: right click on empty tile and select "build" menu, or "fire/effects" menu and so on.
You should fight monsters, not interface!

No comments:

Post a Comment