Jun 22, 2014

Fallen + sound = love!

Sound support, report!
Lock and loaded!

 Thanks to Andreas Stöckel and his great lib "Audorra", it took just couple of days to implement sounds into game.
Both music and sound matrix, with 5.1 support! Great library!
Of course, we will add more different stuff, but it is already really cool and atmospheric.
I took sounds from Civ4 and Alpha Centauri game.
It isn't good, if we speak about author rights etc, but until we don't plan to sell it and it is small roguelike project..
Well, I don't think anyone would bother at all.
When Fallen will grow up, we would have to change it, of course.

PS
Also, I want to remind, if you want to keep in touch and get day to day development notes, don't mind to check my twitter. I post there notes about development routines, bugs and fun.

Jun 17, 2014

progress, news and twitter

I am halve way through the fixes. Greened out a lot of glitches at the development page.
Also, I finalised the list of the gameplay features for next play test:
Item upgrades. I found that different items at the very start of the game bring completely different game!
Additional variety wouldn't be harmful.
Followers. You should be able to select one "free" follower at the start and should be able to recruit more.
Good portion of abilities.

I am not sure about semi-random bosses, because they are to be greatest part of the gameplay. I think, their concept needs more paperwork. ^_^

Also, I have registered twitter, so I'll be posting small development notes there, like "Aha! Got this bug!", which  are too small for the blog.



Jun 9, 2014

The hardest part

has been done!
I marked them as finished.
The best work to do! ^_^


I take a break from fixing for this week and plan to add few actual gameplay features, that missed the playtest version.
Like mini bosses, follower and wanderers.


Jun 3, 2014

Coffee addiction and the lost week

I had counted the quantity of the coffee cups I had per day and decided to take a permanent break. ^_^
I have managed to overcome the alcohol drinking, no problem with coffee, I am sure.

Oh yeah, 27/05/14 I have started it and got damn hard withdrawal syndrome. 
Say hello to your addiction, buddy!

For the rest four-five days I felt tired, got headache and was nervous as obese virgin neckbeared fedora guy visiting the girls' campus. ^_^

All that trash had gone for good and I felt myself really cool and, as nice bonus, hate coffee smell.

Of course, all my attempts to work with Fallen code or documentary were in vain.
The good news, it has finished and I have already tested the thread's code.
There is work to be done, but I think, I'll finish it up to the end of the week.

Summary, this multithreaded pathfindig stuff is the major goal of current fix.
When I'll finish this, the rest would be mere walk in the park.