Showing posts with label creatures. Show all posts
Showing posts with label creatures. Show all posts

Jun 11, 2015

Hair, weapons armour, accessories and cloth. You can see them on creature in game!


Something we want for a long time. Equipped items are to be displayed on creature!
Along with head hair, facial hair of different colour.
You are no longer would be surrounded by clones!

Jun 9, 2015

Property and Talk with creature

First.  I have finished property and found that private level of property  (items of creature) is a bit of overkill for our game model.
If creature is a member of a group items would be property of this group along with other items generated for this group. It includes its corpse and dropped loot too.
While creature has items on him or her or itself (Yeah, I am 'That' political correct. We should respect undead creatures. ^_^).
So, while creature has these items in a possession.  They are literally belongs to this creature.
All other items are belong to a group. The life in Catacombs is a bit socalistic, deal with it. ^_^

Second: I reworked Talk screen a bit. Removed test features and add one basic dialog.
'Talk' will wait until true world generation would be done, until then, creatures don't have a lot to tell you.
This screen would be a starting point for trade.

Next step is trade with Player. Creatures would be always eager to sell you some garbage!