Apr 17, 2012

Lazy days are over.
Fixed flying creature, would be used for kicked, bushed, trapped etc creatures. Added stonefalling trap, it is Indiana Jones style trap with huge boulder. It would be activated by different triggers, right now it is pressure pads. You step on it and then, CLICK, huge stone is rolling in your direction, it would be funny in narrow corridors.
Pressure pad, of course, would be used for different traps, for example poisoned clouds, fireballs etc. Also, pressure pads would respect creatures weight and maybe agility, also "light step" and "elephant foot" perks would used for counting.

It looks like that fire spiting pillars would be like  monster with ranged attack, so it doesn't look worthy to add, until it would have some own features.

EDIT:
Huge boulder trap has some issues, but, even now, it looks really funny, when you are running from boulders and evading discs. As I wrote before, monsters don't know how to avoid traps, so heavily trapped rooms gives real bloodbath.
Also, I have fixed some "broken item" issues, but there are some more and warning for potentially dangerous tiles, player wants to step in. It is important, because it was REALLY annoying to die, because you step into trap. Of course, you can turn warnings off.

No comments:

Post a Comment