May 4, 2014

report 05/05/2014


You can purchases skill levels and abilities. It eat up a lot of time, but worth it!


Added full Screen mode that looks awesome.
Refactored map generator a bit. I put it aside, until the release of Mini Fallen.
Fixed dozen of bugs and glitches. Some of them were really funny. For example, static and dynamic (per level) HP bonus were replacing each other. Creature with +60 static HP bonus has mighty +60 per level HP bonus. O_O.
Added ranged attributes (Ranged Attack, Ranged Power and Ranged Speed) and ranged weapons.
Creatures use ranged weapon and attributes for ranged attacks or have "innate shooter" perk.
Player uses ranged attack via mouse.
Ranged attacks need balancing and polishing, of course.
Added accessories items and slot.
Monsters spawn is more interesting.
Good Sir made more cool art. Player tile, monster and some interface.

Artefact item type.
and few other small upgrades I forget. ^_^


2 comments:

  1. This looks awesome! When will you release a playable alpha?

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  2. Thank you!

    To tell the truth, Alpha should be released at 10.05.2014.
    It was our unrealistic goal. ^_^
    There are four items on the list left:
    1. Shop. Player should be able to buy items and give away found artifacts for coins.
    2. Win condition - collect N coins to win.
    3. Lose window. Well, something better then system window with "Game Over" msg. ^_^
    4. Welcome screen.



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