May 24, 2013

  • You can change the size of the text log by '`' button.
  •  Fixed  bug, that generates the cemetery only, forgetting dens of robbers. 
  • Fixed a bug, that prevents game from adding basement at cursed graveyard. 
  • Fixed a bug with the initiation of the next level of the dungeon generator. 
  • FOV is back.  
  • Displaying the cursor at "open container" menu. 
  •  The game creates spawning areas for the undead and bandits. (they are not restricted to forests and have access to global objects)

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