Jan 2, 2015
working on 0.3
Playtest has shown that Fallen engine is technically okay and, as I promised, it is time to start gameplay updates.
Yeah, it is all about an actual roguelike game.
As you can see on a screenshot above (it isn't final, just my madskills for test purposes) I am trying to butcher a corpse if mushroom roach and craft a hammer.
Hammer is a good tool! It can be used to bash necromutants or craft advanced tools and weapons.
Labels:
0.3,
craft,
development,
fallen
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