Nov 22, 2016

Art Report #3 - Steam Knight Archetype

Hello,

Steam Knight archetype is here:



This mighty warrior focused mostly on the Steam Power Discipline which allows him to:
- Overpower and push enemies around into disadvantageous positions and even pick them up and throw them in the nearby chasm/spiked wall/fire.
- Quickly Charge in the midst of battle, crushing everyone around him or Charge away from the battle when things get nasty (it's not a retreat, it's a tactical regrouping!)
- Parry enemy swings, counterattacking them in the moment of weakness and even reflecting enemy bullets and projectiles back at them!

Also don't forget that players are free to mix and match Abilities from all Disciplines, so for example you can make a Steam Power/Necrochemistry monster who overdoses on mutagens and rips everyone apart in melee.

For those who are interested in the design process:
1) First of all i had these designs after my course with Anthony Jones:




2) Like with Necrochemist before, i decided to repeat the process to test what i've learned, starting with the rough pen silhouettes:








3) And once i've decided with the general design, i experimented with the color schemes, selecting the "rusty" one (A) and rendering out til the end, changing it in the process to the more orange-looking armor rather than brownish rust:



Next on the line is Mechanowizard archetype and her trusty automaton companion.

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