Jul 20, 2012

I was fighting against bug, who didn't allow game to create dungeons for exploration on fly.
And I won! It means, that map world generation would be really fast and dungeons  would be generated if needed (So, we need some fixes for historical figures and encounters, but it wouldn't be real problem).
Also, it would allow to add new map sites during game.

Today, finished global objects for exploration (special zones, you can visit for classical roguelike experience).
Ordered Avatars group to explore cave and pressed end of turn.
Game found scheduled exploration and prepared dungeon.
Today I'll finish exploration.
Right now, your exploration radius aren't limited, later, you should make new camps, hideouts and gather supplies.


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