Feb 20, 2012

0.0.8 buglist

(no more updates in this post, moved to dev and future section)
I found, that FFHtR has lot of "bugs in waiting". I would be adding them in to this list, and updating bugfixing:
Active, Fixed.

Door Bug - doors unopenable.
Local maps doesn't use global claster sprite.
Paper doll colors - paper doll using strange colors for wounds.
Wolfs doesn't have front paws.
Random map stopped randomizing sprites.
Animals using misc objects as weapons.
Different elements (poison, air, fire etc) interrelations - right now living creatures can heal from death based potions etc.
Doors stopped  changing tileset.
Food.  - it has some balance problems. It looks like, it isn't fulfilling enough.
Map validation speed. - its speed wasn't important when It was used once upon map generation, but now, it would be started every month for temperature (seasons) changes, so it needs speed up.

Useful ideas:
Ability to read scrolls from game map.
Different item selection menus would be icon based.

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