Nov 4, 2013

Give fallen world a try

 Again, new test version for you, who want to try really early version Fallen Rebirth.


Whats new:
* Program clears spawn zones from global maps. I afraid there is small bug with multiple spawn zones on one global map claster,
* game clears killed creature, drops or destroy their items.
* game gives creatures items. Just basic generator, based on slots.
* creatures, that has herd mark would stay in a group, instead of been scattered along all map cluster.
* friendly/foe routines. There is no more friendly melee among NPC. =)
* NPC use specialized melee routines, instead of move routines. Also, creature use melee speed for close combat, instead of move speed. It means, we have slow monsters with fast attacks and visa versa.
* New rat picture.
* Enhanced pathfinding.
* Neutral creatures. Towns inhabitants for now. They would help you in combat.
* Populated global objects. Towns and Evil lairs.
* Pathfinding freeze bug fixed.
* Neutral creatures has their own routines in addition to aggressive combat.
+small changes, like i key for inventory.
Also, give a try to remove/ equip items on NPC. It is not a bug, I left it on purpose to test NPC equipment. It would be used for player followers.




http://rlgclub.ru/forum/download/file.php?id=2109

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