Wow, that's was funny. I had two bugs in actions routine.
First one, wasn't allowing NPC to use more then one ability of one type in one moment.
Second removes cooldown on the next turn.
I hunted down first one and run a test.
So, I lured pack of wolves in to town, citizen casted about 20 fortify abilities (it is test ability, gives armor and move speed) on self, killed all wolves in no time and fly away.
It was 26 times faster then my character!
That was funny! Now it is time to fix second bug.
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