Mar 27, 2014

28/03/2014



Okay. It took more time, then expected. Doubtlessly, hard stuff. Also, it isn’t the gameplay beacon. Well. It is truly cool, to have creatures moving all around world, but it doesn’t that feature, we need right now.

But what done is done.

There is one issue left and I can move to drag and drop? Is it real? ^_^

Ha, ha. No. I have to make stop and add the inner debug log. Just basic output.



Development note:

Jesus05, our new team member is getting familiar with game code and worked through and committed  dozen of warnings I left in the code and couple of rather dangerous ‘I can hit your game at any time’ flaws. Phew! That’s great!

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