Sep 3, 2011

12 days left.


Five days left and tons of unfinished business are ahead.
New addition to sweet company of heroes would be Balseraph Puppeteer, combination of magician and "pet-lord" adventure. Except, he wouldn't be summoning or taming his pet, but making them from different materials, from pathetic wood to legendary mithril.
Also, Bapseraph puppets aren't like Luchuirp golems, formidable creature of great size, puppets are small jumping and giggling noisy pets. Surprisingly useful in combat and easily expendable.
They are almost done, but some interface part are still missing, and that the plan for the day. 

Speaking about development of FFHtR, you can ask, why this game has bodyparts? Is it some sort of modern roguelike fashion? Nope, never. As I wrote below, first name of game was "Robots" and it should be (surprise!) about robots. And what is the main feature of every robot? Changeable bodyparts, of course!
Well, frankly  speaking, it doesn't worth the efforts. All this can be imitated by some other way and coding bodyparts interaction is realy pain, I wouldn't do again, well, until paid in good cash per line ^_^.
So, FFHtR has it and it wouldn't be wise to dispose lots of work.
Who knows, maybe creatures in fantasy universe should be able to change there part for something else? Starting from simple pirate hook, up to horrible results of necromantic fleshcraft?
 


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