Sep 29, 2011

Inventory Patch

Let me share some information about upcoming patch.
Our current inventory is a bit too hardcore, well, it is really flexible, but to hard to understand if you are not the person who coded it -_-.
I was planning to make "everything in one screen" inventory, but, well, failed. It looks like useless feature, but too annoying to code and use.
So, right now, we have two screens - equipment screen with big pictures of items and full item description with easy understandable, and second one, container screen. Lists of icon based inventory.
Who said, we don't care about game issues ^_^.

Right now we have finished,
equipment screen programming finished and few annoying bugs,
new art and container screen are coming.

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