Implemented new stats without any crashes, removed stat tables.
Adjusted Mana Focus regeneration and dodge chance.
It
is no more decided by 3D6 dice, but comprising Attackers and defenders
agility, encumbrancer and attackers weapon skill. Well, dodge skill
would be nice idea.
Then, adjusted strength and hitpoints calculation. to damage limit. Now formula transforms str to dice properly.
Also, removed Weapons Attack power and armor protection power.
This parameters were used for "armor penentration" checks and were doubling "to hit" mechanism.
No comments:
Post a Comment