Jun 21, 2015

Burn! Burn! Ahahahahahaha!!!!

I have burned a countless number of cities, trees, items and creatures :-E until fire effect was done.
Fire spreads, grow and dies down if has nothing to catch on.
Living creature can catch fire and burn, especially if fire is very strong. Good new, fire doesn't eat up a lot of CPU time. So burning down whole city doesn't hurt game performance.


What have left:
  • Different fire resistance for items, like map cluster have it now and 'power' fire gets from burning them.
  • Play with fire constants, so it will act more like real fire.
  • Add crafting flag for effects. Cook meat, forge steel, craft mana grenades!
  • Ensure that fire vs mana routines work well. Mana should explode when exposed to fire.
  • Add 'prevent fire from spreading' to map cluster (ovens, campfires etc). 
Once it is done I can continue to crafting and expand it considerably.
Build a campfire, use matches to start a fire and roast roach leg!


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