Jun 26, 2015

Weekly report and build

Random picture of a Catman

Week has passed, game build should be delivered and report posted.
As addition to meany crafting interface story, I have finished a portion of small stories. That's odd, but some of them looks bigger then crafting interface upgrade. Unfair!
Also, as a cherry on top, GoodSir closed few graphical stories. He wants to write a couple of posts about Fallen graphical design and his plans about it, so I will not lampshade details and just mention them in this list.
Okay, without further ado, our done list for this week:
  • Head hair for men.
  • Head hair for women.
  • Mustaches and beards.
  • New interface feature. Select widget in a list widget as widget. -_o. 
  • You can select items for crafting.
  • Drag and Drop for Global Map (It was very easy task, surprise).
  • Frontier radio got button on game panel and few interface fixes (It is not finished, of course. We have big plans for it!)
    Huge mushrooms can be contaminated by mana.
  • Names for savages.
  • Roles adjust creature levels (For example guards get few level ups)
  • As usual, bug fixing and useful refactoring.

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