Truth, they are not, just a bunch of people selling stuff from mats. Nah.
I have added couple of very nice tools for city generation. I think they will pay off this weekend, when I plan to finish User Story for cities and I'll speed up future development.
Also, I'll move few items from checklist to separate stories. For sure: radio, prisons, factories, "rogue" buildings and maybe city gates. These buildings need special care and their own story!
Also, I plan to rework crafting GUI, just a bit! It wouldn't be such tremendous facepalm like it now.
EDIT: oh. I just got. I have wrote nothing about guards! They use the same tools I used for kiosks. So, technically guard posts are kiosks that are
It is not the end, of course. Guards will have big posts near city gates and city watch headquarter.
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