Changed default fragility from solid to fragile. Heh, now all armor and weapons are fragile! LoL!
I would change fragility for every solid item. But I should change default fragility, because most of the items should break when caught into huge boulder trap.
Made 47 "thought" of 50 planed.
Then I'll start 50 semi-random sites and treasure piles.
After that: bugfixes and armor balance etc
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